Two Days Agile Inception Workshop

In-depth Exposure to Agile Thinking

In-depth Exposure to Agile Thinking

What's it About

A Hands-On Experience

This interactive session is designed to give an overview about the basics of Agile way-of-working. The focus is to explain the Agile values, principles, practices and roles & responsibilities through interactive dialogues, games, role plays and exercises.
Learning Outcomes

Key takeaways and practical knowledge

People assembling giant puzzle pieces on table.

At the end of this training the team will have:

Deeper understanding about the essence of Agile

Insights about Agile Product Discovery

Clarity about individual roles and responsibilities

In-depth knowledge about Scrum framework and eXtreme Programming practices

We offer a variety of training courses which are tailored to suit your development team. Our courses are anything but “by-the-book” rehashes of readily available scripts. Our immersive, fun filled hands-on approach and our wealth of practical knowledge gained from years of software development experience, ensures that the time you spend with us is a rewarding learning experience.

We are in the business of training & coaching teams and we strive to make it efficient, effective and enjoyable.It is unrealistic to claim that a single training program will make you the master of a subject. Trust us, shortcuts are not sustainable! Hence our unique training courses are created to quickly put you on the path of self-learning and continuous improvement. We can get you kick-started!

Course Outline

Essence of Agile Simulation via Ball Point Game

    Agile Practice

    Agile Values and Principles Deep Dive

    • Examples
    • Case Studies
    Agile Practice

    Agile Product Discovery Overview

    • User Persona & Goals
    • Activity Model
    • Minimum Viable Product
    • Internal And External Release Milestones
    • Release Planning
    Agile Practice

    Engineering (eXtreme Programming) Practices Demo

    • Test Driven Development
    • Continuous Integration
    • Evolutionary Design
    • Refactoring
    • Pair Programming
    • Collective Ownership
    Agile Practice

    Scrum Framework: Practices, Roles & Responsibilities

    • Product Backlog
    • Sprint (sprint durations and its consequences)
    • User Stories Authoring
    • Different Agile Estimations Techniques
    • Sprint Backlog & Sprint Planning
    • Daily Standup Meeting with a simulation
    • Burn-down/Burn-up Charts & Project Reporting
    • Sprint Review & Retrospective
    • Scrum Master roles and responsibilities
    • Product Owner roles and responsibilities
    • Cross Functional Team’s roles and responsibilities

Benefits

All of our courses offer following benefits:

  • Unlimited access to course materials, sample projects and code examples with relevant tools
  • Low participant-to-instructor ratio
  • Heavy focus on hands-on learning experience
  • Live demos and real-world examples
  • Interactive activities/simulations to help understand the essence and concepts
  • Open discussion and dynamic format
  • Customizable

Post training, if your team needs help, we’ll be happy to assist your team.

Team collaborating on project with sticky notes.
Training Details

Instruction Method, Audience & Prerequisites

Method of Instruction

We use a Socratic method for training that involves a 100% hands-on workshop with interactive dialogues, case studies, debates, demos, and instructional games.

Transfer %

Knowledge: 60%, Skill-Building: 40%

Target Audience

Team Members interested in working in Agile/Scrum Lifecycle

Course Level

Beginner to Intermediate

Course Prerequisites

Highly Recommended: basic understanding of the life-cycle of software projects

Want to enroll or customize a training for your team?

Contact us to get started.

Training Details

Pricing

  • Trainer Fee: Rs. 1,70,000 (~2000 USD) per day
  • GST: Additional 18% GST applicable on all trainings delivered in India
  • Expenses: Travel, accommodation and other expenses to be paid by the company
  • No. of Participants: All our training have a cap of max 20 participants per training

Contact Details

If you are interested in any of the trainings listed here or interested in customizing these trainings to your needs, please contact us.

Timings

9:00 AM – 6:00PM
These trainings can also be conducted on a weekend if that works better for your team.

General Requirements

To ensure a successful workshop, we require the following facilities:
  • HDMI projector (1024x768 minimum) & Projector screen
  • 1 White board & Dry erase markers.
  • Cluster seating with 5-6 people on each table.
  • 1 Flip chart with the stand and marker pens for each table.
  • Notepad and Pen for each participant.
  • Ample room for students in terms of room size and set up.
  • For Dev trainings: at least one powerful workstation between two programmers.
To ensure a successful workshop, we require the following facilities:
  • HDMI projector (1024x768 minimum) & Projector screen
  • 1 White board & Dry erase markers.
  • Cluster seating with 5-6 people on each table.
  • 1 Flip chart with the stand and marker pens for each table.
  • Notepad and Pen for each participant.
  • Ample room for students in terms of room size and set up.
  • For Dev trainings: at least one powerful workstation between two programmers

General Requirements

To ensure a successful workshop, we require the following facilities:

  • HDMI projector (1024×768 minimum) & Projector screen
  • 1 White board & Dry erase markers
  • Cluster seating with 5-6 people on each table
  • 1 Flip chart with the stand and marker pens for each table
  • Notepad and Pen for each participant
  • Ample room for students in terms of room size and set up
  • For Dev trainings: at least one powerful workstation between two programmers

Learning Outcome

At the end of this training the team will have:

  • Deeper understanding about the essence of Agile
  • Insights about Agile Product Discovery
  • Clarity about individual roles and responsibilities
  • In-depth knowledge about Scrum framework and
    eXtreme Programming practices

Course Outline

Essence of Agile Simulation via Ball Point Game

Agile Values and Principles Deep Dive

  • Examples
  • Case Studies

Agile Product Discovery Overview

  • User Persona & Goals
  • Activity Model
  • Minimum Viable Product
  • Internal And External Release Milestones
  • Release Planning

Engineering (eXtreme Programming) Practices Demo:

  • Test Driven Development
  • Continuous Integration
  • Evolutionary Design
  • Refactoring
  • Pair Programming
  • Collective Ownership

Agile Environments & Tools

Scrum Framework: Practices, Roles & Responsibilities

  • Product Backlog
  • Sprint (sprint durations and its consequences)
  • User Stories Authoring
  • Different Agile Estimations Techniques
  • Sprint Backlog & Sprint Planning
  • Daily Standup Meeting with a simulation
  • Burn-down/Burn-up Charts & Project Reporting
  • Sprint Review & Retrospective
  • Scrum Master roles and responsibilities
  • Product Owner roles and responsibilities
  • Cross Functional Team’s roles and responsibilities

Training Details

Method of Instruction

We use a Socratic method for training that involves a 100% hands-on workshop with interactive dialogues, case studies, debates, demos, and instructional games.

Transfer %

Knowledge: 60%, Skill-Building: 40%

Target Audience

Team Members interested in working in Agile/Scrum Lifecycle

Course Level

Beginner to Intermediate

Course Prerequisites

Highly Recommended: basic understanding of the life-cycle of software projects

General Requirements

  • HDMI projector (1024×768 minimum) & Projector screen
  • 1 White board & Dry erase markers
  • Cluster seating with 5-6 people on each table
  • 1 Flip chart with the stand and marker pens for each table
  • Notepad and Pen for each participant
  • Ample room for students in terms of room size and set up
  • For Dev trainings: at least one powerful workstation between two programmers

What our Clients say

See how the trainings have benefited our clients.
"Inversion of Software Development", that's what Naresh gave me through his 5 days workshop at Amazon. He is one of the best mentors I encountered in my career.

The way he tries to explain TDD and Design principles with practical approaches, always challenging the concepts which we used to think were industry standards. Learning through his workshop, now coding is like blogging, drop dead simple, and you don't look back.

I hope we had more dojos like Naresh mentoring people in Indian Software Industries to let them know what real clean software development is all about. To sum up he instilled the idea - "Perfection isn't the goal, it's the baseline." about software development in me.
Rajat Talwar
Software Engineer II, Amazon
It's been 3 weeks since I had the opportunity to attend a 3-Day TDD workshop followed by a 3-Day Design Patterns workshop by Naresh Jain. Post the workshops; I was able to fully test drive a feature that is already in production.

I had many take-away from his workshops, but the most important ones were - 1. It gave me the confidence that with TDD you can come up with good designs, 2. Learnt refactoring techniques and IDE tricks, 3. Got a deeper understanding of design values, principles and patterns. 4. Identifying code smells (the codes that I was proud of, now all I see there is code smells :P). But thanks to Naresh I know how to make it right.
Chandan Kumar
Software Development Engineer, Amazon
I recently met Naresh Jain during Test Driven Development(TDD) training at my current organisation. He is very knowledgeable and also very effective as a trainer. His enthusiasm and confidence is a game-changer when it comes to motivating the workshop participants.

I've really benefited from his training and by applying TDD in my day-to-day work . It was a great experience and I wish, I could get a chance to work with him on a real project.
Lokesh Gaur
 Technical Lead,Samsung Research
Rarely have I met a trainer who was truly hands-on. The depth of knowledge and on-field experience of Naresh Jain is truly inspiring. His proficiency in agile techniques and TDD is bleeding edge.

We have benefited immensely in barely three days of TDD training with him. We wish he was on our team here in EMC2.
Vimal Kumar
Principal Software Engineer, EMC2
EMC logo with squared symbol
Recently I attended Naresh's workshop on Test Driven Development (TDD) at Amazon, Hyderabad. It was a great learning experience and an eye-opener in few cases. He is very involved with the Agile community and has worked with a lot of industry experts. That's the best part of getting trained by him. He is up-to-date with the latest trends and his skills are very relevant.

Naresh's in-depth knowledge and great attitude, fueled by his passion for technology makes him a great techie to work with. I had a great experience and would highly recommend him for training/coaching or even just to have good discussions.
Akshay Johri
Software Development Engineer, Amazon

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