Four Days Design Principles and Patterns Workshop

What's it About

Mastering Design Through Proven Patterns

The Design Patterns Workshop offers a comprehensive introduction to design patterns, with a focus on patterns that have proven over the last decade to be most effective at addressing real-world software design problems.

 The workshop helps people understand good object-oriented design through the medium of highly useful design patterns. Students are introduced to essential patterns via an amalgam of interactive discussions and hands-on exercises and quizzes.

The patterns taught in this course are drawn primarily, but not exclusively, from the classic catalog by Gamma, et al.: Design Patterns: The Elements of Reusable Object-Oriented Software Design. Students will gain a solid understanding of essential patterns as well as how to incorporate them into new or legacy code using modern refactoring and testing tools.
Design patterns UML diagrams and descriptions overview.
Design pattern UML diagrams overview
Learning Outcomes

Key takeaways and practical knowledge

People assembling giant puzzle pieces on table.

At the end of this training the team will be able to:

Understand essential design patterns, and how to use them

Obtain a strong, fundamental understanding of Smalltalk style Object Orientated Development

Understand basic OO design principles and see how they apply to real world problems

Recognise code smells and understand how they violate the design principles

Obtain an excellent understanding of 10+ design principles and 30+ design patterns

Experience hands-on, refactoring to and away from patterns during the lab sessions

Gain a working vocabulary of design patterns

Understand how to evolve patterns into a design, rather than designing with them up-front

Course Outline

Workshop Modules

    Day 1

    Implementation Patterns:
    • Values of a Good Design - Communication, Simplicity, Flexibility
    OO Design Principles:
    • Open Close Principle (OCP)
    • Single Responsibility Principle (SRP)
    • Tell, Don't Ask
    • Don't Repeat Yourself (DRY)
    • Law of Demeter
    • Dependency Inversion Principle (DIP)
    • Liskov Substitution Principle (LSP)
    • Interface Segregation Principle (ISP)
    • Triangulate
    Code Smells and Refactoring
    Agile Practice
    Continuous Integration Build Pipeline diagram

    Day 2 - Reliability, Construction and Structural Pattern

    Composed Method Pattern Fluent Interface Pattern Template Method Pattern
    • Programming Exercise
    Creation Method Pattern
    • Programming Exercise
    Factory Method Pattern Abstract Factory Pattern Strategy Pattern
    • Programming Exercise
    Prototype Pattern Singleton Pattern Composite Pattern
    • Programming Exercise
    Chain of Responsibility Pattern
    • Programming Exercise

    Day 3 - Behavioral and Structural Pattern

    Null Object Pattern
    • Programming Exercise
    Guard Clause Pattern Builder Pattern Interpreter Pattern
    • Programming Exercise
    Flyweight Pattern Bridge Pattern Adapter Pattern Decorator Pattern Proxy Pattern
    • Programming Exercise
    Memoization
    • Programming Exercise
    Facade Pattern State Pattern
    • Programming Exercise

    Day 4 - Behavioral and Structural Pattern

    Command Pattern Memento Pattern Observer Pattern
    • Programming Exercise
    Mediator Pattern Parameter Object Pattern Collecting Pattern
    • Programming Exercise
    Dependency Injection Pattern Iterator Pattern
    • Programming Exercise
    Dispatch Table Pattern
    • Programming Exercise
    Self-Shunting Pattern
    • Programming Exercise
    Pluggable Selector Pattern

Benefits

All of our courses offer following benefits:

  • Unlimited access to course materials, sample projects and code examples with relevant tools
  • Low participant-to-instructor ratio
  • Heavy focus on hands-on learning experience
  • Live demos and real-world examples
  • Interactive activities/simulations to help understand the essence and concepts
  • Open discussion and dynamic format
  • Customizable

Post training, if your team needs help, we’ll be happy to assist your team.

Team collaborating on project with sticky notes.
Strongly Recommend

Maximize Impact with Post-Workshop Support

    1 or 2 Days of Mentoring via Pair Programming with Developers on your code base

    • To get your team kick-started with the learning from the workshop, we recommend, that our trainer spends a day or two, working with your team on your code base.
    • Each day will be reserved for 4 pair programming sessions. During these sessions, the workshop participants will take specific examples from their projects, where they are finding it difficult to apply any of the practices learned in the workshop. The trainer will then pair with an individual to show how to resolve those challenges.
    • At the end of the day, the 4 volunteers will summarize their learning by showing before and after code from their respective pairing session to the rest of the group.
    Agile Practice
    Continuous Integration Build Pipeline diagram

    Objective

    • Get a quick understanding of your knowledge and skill level with respect to Designing & Programming.
    • Establish a baseline against which the effectiveness of the workshop may be measured.
    • Customize our workshop based on specific areas identified in this assessment.

    Pre-Post Programming Assessment

    The goal of these programming assessments is to identify real and quantifiable measures for the learning achieved through our workshop.

    Pre-Assessment

    • Before the workshop, we’ll send a problem description, your developers will spend max 4 hours and solve the problem and send us the code. We’ll evaluate the code and send you detailed feedback about the code, including areas for improvement. We can send different types of problems (fresh development, cleaning up existing code and so on.)

    Post-Assessment

    • 2 week after the workshop, we send another problem and evaluate the solution code. A comparison between the Pre and Post Assessment should be able to clearly quantify per-participant level improvement.

Benefits

All of our courses offer following benefits:

  • Unlimited access to course materials, sample projects and code examples with relevant tools
  • Low participant-to-instructor ratio
  • Heavy focus on hands-on learning experience
  • Live demos and real-world examples
  • Interactive activities/simulations to help understand the essence and concepts
  • Open discussion and dynamic format
  • Customizable

Post training, if your team needs help, we’ll be happy to assist your team.

Team collaborating on project with sticky notes.
Training Details

Instruction Method, Audience & Prerequisites

Method of Instruction

Interactive Dialogues, Programming Exercises, Demos and Instructional Games

Transfer %

Knowledge: 60%, Skill-Building: 40%

Target Audience

  • Primary: Object-Oriented Programmers, Architects, and Designers
  • Secondary: Technical Managers, Technical Writers, User Experience Designers
  •  

Course Level

Advanced

Course Prerequisites

  • Required: solid hands-on understanding of OO concepts and an OO language
  • Highly Recommended: overall understanding of the life-cycle of software projects

Want to enroll or customize a training for your team?

Contact us to get started.

Training Details

Pricing

  • Trainer Fee: Rs. 1,70,000 (~2000 USD) per day
  • GST: Additional 18% GST applicable on all trainings delivered in India
  • Expenses: Travel, accommodation and other expenses to be paid by the company
  • No. of Participants: All our training have a cap of max 20 participants per training

Contact Details

If you are interested in any of the trainings listed here or interested in customizing these trainings to your needs, please contact us.

Timings

9:00 AM – 6:00PM
These trainings can also be conducted on a weekend if that works better for your team.

General Requirements

To ensure a successful workshop, we require the following facilities:
  • HDMI projector (1024x768 minimum) & Projector screen
  • 1 White board & Dry erase markers.
  • Cluster seating with 5-6 people on each table.
  • 1 Flip chart with the stand and marker pens for each table.
  • Notepad and Pen for each participant.
  • Ample room for students in terms of room size and set up.
  • For Dev trainings: at least one powerful workstation between two programmers
  • HDMI projector (1024x768 minimum) & Projector screen
  • 1 White board & Dry erase markers.
  • Cluster seating with 5-6 people on each table.
  • 1 Flip chart with the stand and marker pens for each table.
  • Notepad and Pen for each participant.
  • Ample room for students in terms of room size and set up.
  • For Dev trainings: at least one powerful workstation between two programmers
  • During the workshop, we require each participant to have a copy of the following 2 books:
  • During the workshop, we require each participant to have a copy of the following 2 books:
Design Patterns book cover image.Book cover: Refactoring to Patterns, bridge image.
To ensure a successful workshop, we require the following facilities:
  • HDMI projector (1024x768 minimum) & Projector screen
  • 1 White board & Dry erase markers.
  • Cluster seating with 5-6 people on each table.
  • 1 Flip chart with the stand and marker pens for each table.
  • Notepad and Pen for each participant.
  • Ample room for students in terms of room size and set up.
  • For Dev trainings: at least one powerful workstation between two programmers

General Requirements

To ensure a successful workshop, we require the following facilities:

  • HDMI projector (1024×768 minimum) & Projector screen
  • 1 White board & Dry erase markers
  • Cluster seating with 5-6 people on each table
  • 1 Flip chart with the stand and marker pens for each table
  • Notepad and Pen for each participant
  • Ample room for students in terms of room size and set up
  • For Dev trainings: at least one powerful workstation between two programmers

Development Tools

Benefits

All of our courses offer following benefits:

  • Unlimited access to course materials, sample projects and code examples with relevant tools
  • Low participant-to-instructor ratio
  • Heavy focus on hands-on learning experience
  • Live demos and real-world examples
  • Interactive activities/simulations to help understand the essence and concepts
  • Open discussion and dynamic format
  • Customizable

Post training, if your team needs help, we’ll be happy to assist your team.

Team collaborating on project with sticky notes.

The patterns taught in this course are drawn primarily, but not exclusively, from the classic catalog by Gamma, et al.: Design Patterns: The Elements of Reusable Object-Oriented Software Design. Students will gain a solid understanding of essential patterns as well as how to incorporate them into new or legacy code using modern refactoring and testing tools.

Design patterns UML diagrams and descriptions overview.
Design pattern UML diagrams overview

Learning Outcome

At the end of this training the team will be able to:

  • Understand essential design patterns, and how to use them
  • Obtain a strong, fundamental understanding of Smalltalk style Object Orientated Development
  • Understand basic OO design principles and see how they apply to real world problems
  • Recognise code smells and understand how they violate the design principles
  • Obtain an excellent understanding of 10+ design principles and 30+ design patterns
  • Experience hands-on, refactoring to and away from patterns during the lab sessions
  • Gain a working vocabulary of design patterns
  • Understand how to evolve patterns into a design, rather than designing with them up-front

Course Outline

Day 1

Implementation Patterns

  • Values of a Good Design – Communication, Simplicity, Flexibility

OO Design Principles:

  • Open Close Principle (OCP)
  • Single Responsibility Principle (SRP)
  • Tell, Don’t Ask
  • Don’t Repeat Yourself (DRY)
  • Law of Demeter
  • Dependency Inversion Principle (DIP)
  • Liskov Substitution Principle (LSP)
  • Interface Segregation Principle (ISP)
  • Triangulate

Code Smells and Refactoring

Day 2

Reliability, Construction and Structural Pattern

Composed Method Pattern

Fluent Interface Pattern

Template Method Pattern

  • Programming Exercise

Creation Method Pattern

  • Programming Exercise

Factory Method Pattern

Abstract Factory Pattern

Strategy Pattern

  • Programming Exercise

Prototype Pattern

Singleton Pattern

Composite Pattern

  • Programming Exercise

Chain of Responsibility Pattern

  • Programming Exercise

Day 3

Behavioral and Structural Pattern

Null Object Pattern

  • Programming Exercise

Guard Clause Pattern

Builder Pattern

Interpreter Pattern

  • Programming Exercise

Flyweight Pattern

Bridge Pattern

Adapter Pattern

Decorator Pattern

Proxy Pattern

  • Programming Exercise

Memoization

  • Programming Exercise

Facade Pattern

State Pattern

  • Programming Exercise

Day 4

Behavioural and Structural Pattern

Command Pattern

Memento Pattern

Observer Pattern

  • Programming Exercise

Mediator Pattern

Parameter Object Pattern

Collecting Pattern

  • Programming Exercise

Dependency Injection Pattern

Iterator Pattern

  • Programming Exercise

Dispatch Table Pattern

  • Programming Exercise

Self-Shunting Pattern

  • Programming Exercise

Pluggable Selector Pattern

Strongly Recommended

1 or 2 Days of Mentoring via Pair Programming with Developers on your code base

  • To get your team kick-started with the learning from the workshop, we recommend, that our trainer spends a day or two, working with your team on your code base.
  • Each day will be reserved for 4 pair programming sessions. During these sessions, the workshop participants will take specific examples from their projects, where they are finding it difficult to apply any of the practices learned in the workshop. The trainer will then pair with an individual to show how to resolve those challenges.
  • At the end of the day, the 4 volunteers will summarize their learning by showing before and after code from their respective pairing session to the rest of the group.

Pre-Post Programming Assessment

The goal of these programming assessments is to identify real and quantifiable measures for the learning achieved through our workshop.

Objective

  • Get a quick understanding of your knowledge and skill level with respect to Designing & Programming
  • Establish a baseline against which the effectiveness of the workshop may be measured
  • Customize our workshop based on specific areas identified in this assessment

Pre-Assessment

  • Before the workshop, we’ll send a problem description, your developers will spend max 4 hours and solve the problem and send us the code. We’ll evaluate the code and send you detailed feedback about the code, including areas for improvement. We can send different types of problems (fresh development, cleaning up existing code and so on.)

Post-Assessment

  • 2 week after the workshop, we send another problem and evaluate the solution code. A comparison between the Pre and Post Assessment should be able to clearly quantify per-participant level improvement.
  • Click on the image to download the sample report…
TDD workshop assessment chart analyzing design and testing skills.

Training Details

Method of Instruction

Interactive Dialogues, Programming Exercises, Demos and Instructional Games

Transfer %

Knowledge: 60%, Skill-Building: 40%

Target Audience

  • Primary: Object-Oriented Programmers, Architects, and Designers
  • Secondary: Technical Managers, Technical Writers, User Experience Designers

Course Level

Advanced

Course Prerequisites

  • Required: solid hands-on understanding of OO concepts and an OO language
  • Highly Recommended: overall understanding of the life-cycle of software projects

General Requirements

  • HDMI projector (1024×768 minimum) & Projector screen
  • 1 White board & Dry erase markers
  • Cluster seating with 5-6 people on each table
  • 1 Flip chart with the stand and marker pens for each table
  • Notepad and Pen for each participant
  • Ample room for students in terms of room size and set up
  • For Dev trainings: at least one powerful workstation between two programmers

During the workshop, we require each participant to have a copy of the following 2 books:

Design Patterns book cover image.Book cover: Refactoring to Patterns, bridge image.

Development Tools

C/C++

Ruby

PHP

Flex

Testimonials

“Inversion of Software Development”, that’s what Naresh gave me through his 5 days workshop at Amazon. He is one of the best mentors I encountered in my career.

The way he tries to explain TDD and Design principles with practical approaches, always challenging the concepts which we used to think were industry standards. Learning through his workshop, now coding is like blogging, drop dead simple, and you don’t look back.

I hope we had more dojos like Naresh mentoring people in Indian Software Industries to let them know what real clean software development is all about. To sum up he instilled the idea – “Perfection isn’t the goal, it’s the baseline.” about software development in me.

– Rajat Talwar, Software Engineer II, Amazon

It’s been 3 weeks since I had the opportunity to attend a 3-Day TDD workshop followed by a 3-Day Design Patterns workshop by Naresh Jain. Post the workshops; I was able to fully test drive a feature that is already in production.

I had many take-away from his workshops, but the most important ones were – 1. It gave me the confidence that with TDD you can come up with good designs, 2. Learnt refactoring techniques and IDE tricks, 3. Got a deeper understanding of design values, principles and patterns. 4. Identifying code smells (the codes that I was proud of, now all I see there is code smells :P). But thanks to Naresh I know how to make it right.

– Chandan Kumar, Software Development Engineer, Amazon

I recently met Naresh Jain during Test Driven Development(TDD) training at my current organisation. He is very knowledgeable and also very effective as a trainer. His enthusiasm and confidence is a game-changer when it comes to motivating the workshop participants.

I’ve really benefited from his training and by applying TDD in my day-to-day work . It was a great experience and I wish, I could get a chance to work with him on a real project.

– Lokesh Gaur, Technical Lead,Samsung Research

Rarely have I met a trainer who was truly hands-on. The depth of knowledge and on-field experience of Naresh Jain is truly inspiring. His proficiency in agile techniques and TDD is bleeding edge.

We have benefited immensely in barely three days of TDD training with him. We wish he was on our team here in EMC2.

– Vimal Kumar, Principal Software Engineer, EMC2

Recently I attended Naresh’s workshop on Test Driven Development (TDD) at Amazon, Hyderabad. It was a great learning experience and an eye-opener in few cases.

He is very involved with the Agile community and has worked with a lot of industry experts. That’s the best part of getting trained by him. He is up-to-date with the latest trends and his skills are very relevant.

Naresh’s in-depth knowledge and great attitude, fueled by his passion for technology makes him a great techie to work with. I had a great experience and would highly recommend him for training/coaching or even just to have good discussions.

– Akshay Johri, Software Development Engineer, Amazon

What our Clients say

See how the trainings have benefited our clients.
"Inversion of Software Development", that's what Naresh gave me through his 5 days workshop at Amazon. He is one of the best mentors I encountered in my career.

The way he tries to explain TDD and Design principles with practical approaches, always challenging the concepts which we used to think were industry standards. Learning through his workshop, now coding is like blogging, drop dead simple, and you don't look back.

I hope we had more dojos like Naresh mentoring people in Indian Software Industries to let them know what real clean software development is all about. To sum up he instilled the idea - "Perfection isn't the goal, it's the baseline." about software development in me.
Rajat Talwar
Software Engineer II, Amazon
It's been 3 weeks since I had the opportunity to attend a 3-Day TDD workshop followed by a 3-Day Design Patterns workshop by Naresh Jain. Post the workshops; I was able to fully test drive a feature that is already in production.

I had many take-away from his workshops, but the most important ones were - 1. It gave me the confidence that with TDD you can come up with good designs, 2. Learnt refactoring techniques and IDE tricks, 3. Got a deeper understanding of design values, principles and patterns. 4. Identifying code smells (the codes that I was proud of, now all I see there is code smells :P). But thanks to Naresh I know how to make it right.
Chandan Kumar
Software Development Engineer, Amazon
I recently met Naresh Jain during Test Driven Development(TDD) training at my current organisation. He is very knowledgeable and also very effective as a trainer. His enthusiasm and confidence is a game-changer when it comes to motivating the workshop participants.

I've really benefited from his training and by applying TDD in my day-to-day work . It was a great experience and I wish, I could get a chance to work with him on a real project.
Lokesh Gaur
 Technical Lead,Samsung Research
Rarely have I met a trainer who was truly hands-on. The depth of knowledge and on-field experience of Naresh Jain is truly inspiring. His proficiency in agile techniques and TDD is bleeding edge.

We have benefited immensely in barely three days of TDD training with him. We wish he was on our team here in EMC2.
Vimal Kumar
Principal Software Engineer, EMC2
EMC logo with squared symbol
Recently I attended Naresh's workshop on Test Driven Development (TDD) at Amazon, Hyderabad. It was a great learning experience and an eye-opener in few cases. He is very involved with the Agile community and has worked with a lot of industry experts. That's the best part of getting trained by him. He is up-to-date with the latest trends and his skills are very relevant.

Naresh's in-depth knowledge and great attitude, fueled by his passion for technology makes him a great techie to work with. I had a great experience and would highly recommend him for training/coaching or even just to have good discussions.
Akshay Johri
Software Development Engineer, Amazon

Want to enroll or customize a training for your team?

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