One Day Scrum Overview Workshop

This interactive session is designed to help teams understand Agile/Scrum framework. The focus is to explain the Agile/Scrum values, principles, practices and roles & responsibilities through interactive dialogues, games, role plays and exercises.

This interactive session is designed to help teams understand Agile/Scrum framework. The focus is to explain the Agile/Scrum values, principles, practices and roles & responsibilities through interactive dialogues, games, role plays and exercises.

Learning Outcomes

Key takeaways and practical knowledge

People assembling giant puzzle pieces on table.

At the end of this training the team will be able to:

Be aware of the rationale behind Agile.

Know about the fundamental shift in thought processes.

Familiarize them with basic Scrum Framework.

Build a basic vocabulary of Scrum and Agile terms.

Help them with some basic Distributed Agile Techniques and Better Practices with relevant case studies.

This training will not provide:

All the necessary knowledge to kick start a Scrum Project.

Detailed Scrum Master and Product Owner roles and responsibilities.

Course Outline

Workshop Modules

    Agile Practice

    Introduction and Icebreaker Origins of Agile/Scrum.

    • Quick overview of Agile followed by a discussion about its origin and the rationale behind it.
    Agile Practice

    Basic Scrum Framework Product/Project Planning

    • Using hands on sessions we'll introduce you to the concepts of Product/Project Vision, Adaptive frequent Release Planning
    • User Stories Lifecycle and Product Backlog Management using Business Value Prioritization and Customer Feedback.
    Agile Practice

    Project Execution with Scrum

    • Various exercises will introduce you to concepts like Sprint Planning, Sprint Capacity and Velocity, Managing Sprint Backlog, Setting up Story wall and task pull system, Daily Scrum, Sprint tracking using Burn-downs and Defect Management process.
    Agile Practice

    Inspect and Adapt

    • Detailed discussion about Sprint Review and Retrospective.

    We'll discuss various topics like Understanding Scrum Master's Role, Scrum Environments and Tools, Distributed Development with Scrum and so on.

Benefits

All of our courses offer following benefits:

  • Unlimited access to course materials, sample projects and code examples with relevant tools
  • Low participant-to-instructor ratio
  • Heavy focus on hands-on learning experience
  • Live demos and real-world examples
  • Interactive activities/simulations to help understand the essence and concepts
  • Open discussion and dynamic format
  • Customizable

Post training, if your team needs help, we’ll be happy to assist your team.

Team collaborating on project with sticky notes.
Training Details

Instruction Method, Audience & Prerequisites

Method of Instruction

We use a Socratic method for training that involves a 100% hands-on workshop with interactive dialogues, case studies, debates, demos, and instructional games.

Transfer %

Knowledge: 60%, Skill-Building: 40%

Target Audience

Team Members interested in working in Agile/Scrum Lifecycle

Course Level

Beginner to Intermediate

Course Prerequisites

Highly Recommended: basic understanding of the life-cycle of software projects

Want to enroll or customize a training for your team?

Contact us to get started.

Training Details

Pricing

  • Trainer Fee: Rs. 1,70,000 (~2000 USD) per day
  • GST: Additional 18% GST applicable on all trainings delivered in India
  • Expenses: Travel, accommodation and other expenses to be paid by the company
  • No. of Participants: All our training have a cap of max 20 participants per training

Contact Details

If you are interested in any of the trainings listed here or interested in customizing these trainings to your needs, please contact us.

Timings

9:00 AM – 6:00PM
These trainings can also be conducted on a weekend if that works better for your team.

General Requirements

To ensure a successful workshop, we require the following facilities:
  • HDMI projector (1024x768 minimum) & Projector screen.
  • 1 White board & Dry erase markers.
  • Cluster seating with 5-6 people on each table.
  • 1 Flip chart with the stand and marker pens for each table.
  • Notepad and Pen for each participant.
  • Ample room for students in terms of room size and set up.
  • For Dev trainings: at least one powerful workstation between two programmers.
To ensure a successful workshop, we require the following facilities:
  • HDMI projector (1024x768 minimum) & Projector screen
  • 1 White board & Dry erase markers.
  • Cluster seating with 5-6 people on each table.
  • 1 Flip chart with the stand and marker pens for each table.
  • Notepad and Pen for each participant.
  • Ample room for students in terms of room size and set up.
  • For Dev trainings: at least one powerful workstation between two programmers

General Requirements

To ensure a successful workshop, we require the following facilities:

  • HDMI projector (1024×768 minimum) & Projector screen
  • 1 White board & Dry erase markers
  • Cluster seating with 5-6 people on each table
  • 1 Flip chart with the stand and marker pens for each table
  • Notepad and Pen for each participant
  • Ample room for students in terms of room size and set up
  • For Dev trainings: at least one powerful workstation between two programmers

Learning Outcome

At the end of this training the team will be able to:

  • Aware of the rationale behind Agile.
  • The fundamental shift in thought processes.
  • Familiarize them with basic Scrum Framework.
  • Build a basic vocabulary of Scrum and Agile terms.
  • Help them with some basic Distributed Agile Techniques and Better Practices with relevant case studies.

This training will not provide:

  • All the necessary knowledge to kick start a Scrum Project.
  • Detailed Scrum Master and Product Owner roles and responsibilities.

Course Outline

Introduction and Icebreaker

Origins of Agile/Scrum.

  • Quick overview of Agile followed by a discussion about its origin and the rationale behind it.

Basic Scrum Framework

Product/Project Planning

  • Using hands on sessions we’ll introduce you to the concepts of Product/Project Vision, Adaptive frequent Release Planning
  • User Stories Lifecycle and Product Backlog Management using Business Value Prioritization and Customer Feedback.

Project Execution with Scrum

  • Various exercises will introduce you to concepts like Sprint Planning, Sprint Capacity and Velocity, Managing Sprint Backlog, Setting up Story wall and task pull system, Daily Scrum, Sprint tracking using Burn-downs and Defect Management process

Inspect and Adapt

  • Detailed discussion about Sprint Review and Retrospective.

We’ll discuss various topics like Understanding Scrum Master’s Role, Scrum Environments and Tools, Distributed Development with Scrum and so on.

Agile/Scrum Adoption Patterns and Challenges.

Open for discussions.

Training Details

Method of Instruction

We use a Socratic method for training that involves a 100% hands-on workshop with interactive dialogues, case studies, debates, demos, and instructional games.

Transfer %

Knowledge: 60%, Skill-Building: 40%

Target Audience

Team Members interested in working in Agile/Scrum Lifecycle

Course Level

Beginner to Intermediate

Course Prerequisites

Highly Recommended: basic understanding of the life-cycle of software projects

General Requirements

  • HDMI projector (1024×768 minimum) & Projector screen
  • 1 White board & Dry erase markers
  • Cluster seating with 5-6 people on each table
  • 1 Flip chart with the stand and marker pens for each table
  • Notepad and Pen for each participant
  • Ample room for students in terms of room size and set up
  • For Dev trainings: at least one powerful workstation between two programmers

What our Clients say

See how the trainings have benefited our clients.
"Inversion of Software Development", that's what Naresh gave me through his 5 days workshop at Amazon. He is one of the best mentors I encountered in my career.

The way he tries to explain TDD and Design principles with practical approaches, always challenging the concepts which we used to think were industry standards. Learning through his workshop, now coding is like blogging, drop dead simple, and you don't look back.

I hope we had more dojos like Naresh mentoring people in Indian Software Industries to let them know what real clean software development is all about. To sum up he instilled the idea - "Perfection isn't the goal, it's the baseline." about software development in me.
Rajat Talwar
Software Engineer II, Amazon
It's been 3 weeks since I had the opportunity to attend a 3-Day TDD workshop followed by a 3-Day Design Patterns workshop by Naresh Jain. Post the workshops; I was able to fully test drive a feature that is already in production.

I had many take-away from his workshops, but the most important ones were - 1. It gave me the confidence that with TDD you can come up with good designs, 2. Learnt refactoring techniques and IDE tricks, 3. Got a deeper understanding of design values, principles and patterns. 4. Identifying code smells (the codes that I was proud of, now all I see there is code smells :P). But thanks to Naresh I know how to make it right.
Chandan Kumar
Software Development Engineer, Amazon
I recently met Naresh Jain during Test Driven Development(TDD) training at my current organisation. He is very knowledgeable and also very effective as a trainer. His enthusiasm and confidence is a game-changer when it comes to motivating the workshop participants.

I've really benefited from his training and by applying TDD in my day-to-day work . It was a great experience and I wish, I could get a chance to work with him on a real project.
Lokesh Gaur
 Technical Lead,Samsung Research
Rarely have I met a trainer who was truly hands-on. The depth of knowledge and on-field experience of Naresh Jain is truly inspiring. His proficiency in agile techniques and TDD is bleeding edge.

We have benefited immensely in barely three days of TDD training with him. We wish he was on our team here in EMC2.
Vimal Kumar
Principal Software Engineer, EMC2
EMC logo with squared symbol
Recently I attended Naresh's workshop on Test Driven Development (TDD) at Amazon, Hyderabad. It was a great learning experience and an eye-opener in few cases. He is very involved with the Agile community and has worked with a lot of industry experts. That's the best part of getting trained by him. He is up-to-date with the latest trends and his skills are very relevant.

Naresh's in-depth knowledge and great attitude, fueled by his passion for technology makes him a great techie to work with. I had a great experience and would highly recommend him for training/coaching or even just to have good discussions.
Akshay Johri
Software Development Engineer, Amazon

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